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Far cry 2 endings
Far cry 2 endings








You proceed to race through the flaming remains of Hope County, rushing to the bunker where it all began. To wake up and realize that this had been a ‘bliss’-fueled nightmare. I kept waiting for the other shoe to drop. Once you’ve done this 12 times, you can finally damage Seed.

far cry 2 endings

You then have to shoot them until they are half-dead, whereupon you can run up to them and revive them, and then they are nice again. This kicks off one of the goofiest final boss fights in recent memory.Īll of your companions have been infected with hyno-sludge and turn on you. The good ending starts off in exactly the same way, but instead of deciding to walk away, you “RESIST” Seed. THE ‘GOOD’ ENDING Ubisoft Montreal/Ubisoft So much so that when the credits finish, your checkpoint puts you right before you make the final decision, so you can do it ‘right’ this time. We don’t expect much from bad endings, as they’re noncanonical. Which is fine, considering it’s the “bad” ending. It also makes all of your actions throughout the game essentially pointless. Meaningless, but cute in the way that a bad M. And then the screen cuts to black, with just the eerie tune running through the credits. The sheriff turns to you and asks if you’re OK. If you’ve been half-paying attention to the story, you’ll remember this as your “KILL EVERYTHING” trigger from some post-hypnotic suggestion sessions you went through. Unfortunately, as you’re driving away, the sheriff flips on the radio and the song “Only You” comes on.

far cry 2 endings

Almost like what they should have done from the jump, right? So you do, and upon driving away, the gruff sheriff character mentions that he’s just going to drive to Missoula, Montana, the closest city, and call in the National Guard. Granted, he has still brainwashed all your other friends, and he’s keeping them, but those three you came with? Yep, you can take them and leave. Seed makes you an offer: If you decide to walk away, he’ll let you all go without a fight. THE ‘BAD’ ENDING Ubisoft Montreal/UbisoftĪfter taking down all of Joseph Seed’s lieutenants, you approach him at his church in the midst of his armored compound, where it seems he’s captured all your cop buddies. There are actually two endings to Far Cry 5 (not counting the Easter egg alternate ending at the beginning). Maybe, just maybe, there would be a reason for all of this grossness? Some clever twist or thoughtful examination of the human psyche that would justify listening to gratuitous stories about baby murder and children eating their own parents?

FAR CRY 2 ENDINGS HOW TO

I knew how to have fun in this world, and step one was tuning out every human ever.īut when it came time to wrap up the game’s campaign, there was a small part of me that held out hope.

far cry 2 endings

Whenever the game forced me into comically frequent kidnapping sequences, I knew I was in for a solid 10 minutes of charmless rambling and slow-walked cutscenes.īut then they’d end, and I’d be back outside marching around Montana’s countryside with my bestie bear and cougar (arguably the best companions, given their lack of dialogue). Contrary to the exceedingly well-honed dialogue and character arcs of Far Cry 4, this game is just filled to the brim with obnoxious monsters lacking any semblance of charisma or motivation.

far cry 2 endings

Because, as you may have heard, it’s really gross and terrible. I was also able to tune out the game’s story almost entirely. Ubisoft Montreal made an extremely fun sandbox and loaded it with all sorts of wacky tools of destruction. I enjoyed myself for the vast majority of Far Cry 5.








Far cry 2 endings